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HALT AND CATCH FIRE SYLLABUS 🔥

This has been on my mind for a long time, and now it's a real thing!

https://bits.ashleyblewer.com/halt-and-catch-fire-syllabus/

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L'#evento è rivolto sia a persone con esperienza nel settore tech che vogliano partecipare da intervistatori/rici, sia a chi voglia fare pratica di #colloqui in ambito tech.Qualsisi ruolo, competenza e livello di seniority è benvenuto: cercheremo di formare coppie o gruppi per rendere quanto più realistico, dettagliato e significativo l'esercizio.

Il workshop vuole essere uno spazio sicuro e amico dove praticare insieme simulando un colloquio e dove ricevere feedback e consigli.

Per rendere il tutto più interessante abbiamo aggiunto una piccola dimensione di gioco. L'azienda è buona o è una fregatura? L'intervistatore è sincero o vi sta nascondendo qualcosa?

Per maggiori dettagli su come si svolgerà l'evento e su come registrarvi, vi rimandiamo al nostro sito:

https://twc-italia.org/events/20

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“the corporations behind 'Big Progress' have ... converted the online experience from an active, open one into an increasingly passive, constrained one”

https://write.as/community/chat-with-sean

@entreprecariat

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<figcaption><a href="raphaelbastide.com/free-snake/">Freesnake</a> by Raphaël Bastide, 2016. In this piece, we get a sense of open-wordliness both at content level (the goal of the game) than at medium level (Bastide tweaked the code of the original Snake game).</figcaption>

Now, a user who invests time on computing shouldn't necessarily do things by hand instead of automating them. Automation is not misconvenient by default. According to a cliche, a programmer/coder/geek will often spend more time automating a repetitive task than what it would require to do it by hand. They, just like me when I play Zelda, don't stress out if they deviate from their main mission. And that's a luxury. :workstation:

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I'd say that computer use is mostly carried out in speedrun mode. This might have to do with the fact that for the most people, the computer turned from medium to tool (or vehicle, to use Kay's words). Nowadays, people use the computer (and by that I mean also the smartphone) to achieve a specific goal and not to *dwell* an ambient. It doesn't matter if they spend most of their days in front of it: most of them remain at read level, seldom touching upon read-write level, which is the level of medium. By using prepackaged software, they interact with content. When I read-write issue emerges, it appear as a bug or a nuisance, a time-sucking problem.

It becomes obvious, then, that in order to nurture a sense of *open-worldliness*, which can be translated, in computer terms, as general-purpose, one needs time. Any talk of general-purpose and true computer literacy should be accompanied by a reflection on available time. Speaking of the privacy issues of Google Street View, Joanne McNeil puts it this way: "a person—a user—can hardly rail against technology forever, when it is widely deployed. It isn't normalization, exactly, but the nature of priorities in a busy life."<!-- 26 --> This is true not only for biased technology, but for technology at large.

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new "User Condition" : **Speedrun Computing**

Misconvenience is about closing things up: limiting gestures, minimizing choices, reducing options. This might appear a purely coercive endeavor, but we shouldn't forget that options, choices and gestures are costly time-wise. When Alan Kay was speaking of the burden of system design and specification offloaded to the user, he was speaking about time and expertise, the latter being also ultimately about time.

Each added option generates a new viable path. The stratification of paths is what makes a system look like a world. Not only something meaningful that is built, but also something in which one can exercise a degree of free will. Let's consider videogames. An open world game like *The Legend of Zelda: Breath of the Wild* is a lot about exploring and enjoying landscapes, taking different directions, getting lost. People spend hundreds of hours on this game (I spent 70h). But one can also finish the game in less that [30 minutes](speedrun.com/botw/run/zgvo38dz). On the one hand a calm, lengthy discovery journey, on the other a so-called speedrun.

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Today I asked my parents if they would consider communicating via Signal instead of Whatsapp, and 30 min later they sent me their first Signal messages. They're both over 70 but faster with the switch than many 20-year-olds I'm communicating with! 😍

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Gosh I think I prefer the Google Recaptcha that asks me for bikes and buses in the pictures

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I cento anni dalla nascita di Murray Bookchin si avvicinano e siamo felici di festeggiarli con il ritorno in libreria del suo libro "Per una società ecologica". Appositamente scritta per il pubblico italiano, e solo in un secondo momento pubblicata in inglese, questa agile introduzione all'ecologia sociale ci fa comprendere come la società capitalista semplifichi la biosfera, interrompendo la sua millenaria evoluzione verso la differenziazione e la diversità. Per invertire questa tendenza, ci dice Bookchin, il capitalismo deve essere rimpiazzato da una società ecologica fondata su relazioni non gerarchiche, comunità decentralizzate, ecotecnologie veramente democratiche e coerenti con l’ecosistema in cui si trovano collocate.

📖 scheda del libro:
https://eleuthera.it/scheda_libro.php?idlib=519

📖 leggi l'indice e la premessa:
https://eleuthera.it/files/materiali/Bookchin_per_una_societa_ecologica_indice_introduzione.pdf

submarine levels in videogames

the discourse on design education ethics has reached tautology level: "we must not tolerate intolerable behavior"

is it possible to pin a column including only the toots from a specific instance?

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[^ventura]: Ventura, Raffaele Alberto. _Radical choc: ascesa e caduta dei competenti_. Torino: Einaudi, 2020. Translation mine.

[^weber]: For instance, according to Max Weber there is no full understanding of capitalism without the inclusion of economic rationalization. Cfr. Weber, Max. _The Protestant Ethic and the Spirit of Capitalism_. Wilder Publications, 2018. Preliminary note. :workstation:

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[2/3]: > The dynamic of modernization consists in the increasing outsourcing of regulatory functions from the social sphere to the techno-administrative sphere: everything that was previously managed through informal, non-codified, traditional norms is progressively transferred to a specific class of "competent" individuals who indicate the most rational options in every field: economics, urban planning, psychology, health, public order, etc.[^ventura] <!-- 29 -->

We might add that norms and behaviors are not just transferred to a group of people but also to the systems that these people build and make available: interrelated product, services, interfaces. Convenience is another term for this rationalized restructuring. However, a question emerges: whose ratio informs the systems? Some people might argue that capitalism and modernization are inseparable [^weber], and that could be a correct assessment, but distinguishing these two souls helps us to foreground one aspect over another: heteronomous convenience—"misconvenience" if you will–over surveillance and extraction.

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*The User Condition update* [1/3]

To Shoshana Zuboff, the feudo-fascist society feared by Norbert Wiener is today a reality. She writes: "Many scholars have taken to describing these new conditions as *neofeudalism*, marked by the consolidation of elite wealth and power far beyond the control of ordinary people and the mechanisms of democratic consent." According to the US scholar, the culprit is to be found in a new breed of capitalism capable of extracting profit from the "behavioral surplus" generated by user, who are unconsciously tracked by digital platforms and smart devices alike.

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Hey hey, the new issue of the South Atlantic Quarterly is all about "solarity". Guess it will be of interest for some ppl here: read.dukeupress.edu/south-atla

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post.lurk.org

Welcome to post.lurk.org, an instance for discussions around cultural freedom, experimental, new media art, net and computational culture, and things like that.