Another good example of how powerful interface complexity can be is with MusicBee, a free music app for Windows. On the surface it looks similar to any other music player, but it embraces the messiness of music, cataloguing and user preference with respect to their music. Fully skinnable, automation management, multi-format encoding/transcoding, Discogs/Musicbeans support, streaming support, soundcloud support, extensive keyboard support, syncs with portable music players and phones etc etc. A negotiated balance between the expression of art inherent in music, and the user's individual relationships to music. An incredibly liberating tool.

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With no disrespect intended to the crowd (and similar spaces), I'm more excited by the power of embraced complexity inherent in systems borrowed from games and simulations than I am by
the aesthetics and interfaces derived from simplicity, command lines, minimalism and degrowth.

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Masterplan, for example, remains one of the most striking personal project management tools I've ever encountered. If you've never seen it before, you owe it to yourself to see how it works, and how its designer, Solarlune, perceives the relationships between interface, animation and input:

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Not finished yet, but making progress.

More than anything, I'm really happy with our integration work and aesthetics with this Underscore project. πŸ’œπŸ’œ

THE PARA-REAL: Finding the Future in Unexpected Places

We Are Here Because of Those Who Were Not: Claiming the Para-Real with Black trans artist and archivist Danielle Braithwaite-Shirley

*The Para-Real mirrors real world politics into digital spaces, amplified by hardware costs, supply chain injustices and connectivity access. Though celebrated as a refuge for the weird, the 1990s digital culture overwhelmingly favoured a demographic with the material means and luxury of time to immerse themselves in it. The result of this lack of access is a homogenous digital culture with narrow definitions of identity and aesthetics. Through reflection on her trailblazing work and experiences as an artist, Danielle Braithwaite-Shirley details the shortfalls of today's digital identity systems, the missing voices from early digital culture, and the unexpected outcomes when game engines, creative tools and hardware are liberated from class barriers and become universally accessible.*

Streaming in 40 minutes πŸ‘‰

Also we're having a viewing party, you can join via the stream or on Discord




A livestream series about hidden economies, communities building livelihoods and support in defiance of platform exploitation and atomisation.

Streaming WEEKLY from Sunday, May 23





Ethical Design and Ethical AI are deeply flawed in exactly the same way. They propose an impossible contradiction in that they are dependent on technology and governance systems that enrich existing power structures. You can't change that with a framework or a diverse data set.

2011: facial recognition is introduced, researchers criticise it for its inability to recognise Black and Asian faces.


I don’t post too many personal things online but the last few months have been scary. Ripley’s coat had gotten so thin she couldn't keep warm outside. I was seriously worried about her having cancer or failing kidneys. It turns out I used a fur brush on her that was too strong and it tore out part of her undercoat. Now, it's growing back, and she's losing the last clumps of her summer coat.

I wouldn’t have put it past 2020 to give my shiba bad health. It turns out she’s going to be okay. πŸ’–

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Welcome to, an instance for discussions around cultural freedom, experimental, new media art, net and computational culture, and things like that.