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@nblr @InvaderXan @vergil for anyone who hasn’t seen it yet, Andrew Robinson, Alexander Siddig and others are reprising their characters in a continuing online series which you can watch on youtube!!!! https://www.youtube.com/watch?v=M44QMKWMxuQ&feature=share

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The actor who played Garak in DS9 was Andrew Robinson. When he got the acting role, he wrote 200 pages of Garak's backstory. His use of this as a guide for his acting is probably a big reason why Garak's character has so much depth.

Most of that backstory was officially canonised by the head Trek writers. Robinson used it to write a novel, A Stitch in Time, in which Garak writes an autobiographical letter to Julian Bashir.

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Hello, This is the fediverse presence of the choir the Vocal Constructivists. We make unusual music. Our last project was the opera, 'Irma' by Tom Phillips.

Our current projects include doing a web installation of 'The Metaphysics of Notation' by Mark Applebaum.

In light of current events, we're exploring online performance practice and also doing youth outreach to choirs in Ireland.

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first night on the tatami mat + futon was a success. very comfty, and overall an improvement to my previous sleeping arrangement.

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Ditto for VScode users who are proficient at writing plugins for their editor and proficient with low-level programming

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Are there any emacs users about who are proficient in elisp and interested in helping to write an emacs plugin for a new programming language?

Turns out full-text search is enabled by default on SQLite [0]. So, I added full-text search to my little twtxt2sqlite script [1]. As a proof of concept, I dynamically generated "related tweets" box [2].

0: sqlite.org/fts5.html

1: pbat.ch/wiki/twtxt_sqlite/

2: pbat.ch/wiki/twtxt_playground/

Oh my this keeps getting better and better. It turns out that my renderer has full wiki markup support. All the neat things I can do in a wiki page, I should be able to do in a HTMLized twtxt tweet.

This includes running inline code, which is simultaneously terrible and awesome.

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Working on the sound composition of #infiltration in my studio. Six days till opening 😮

Those acrylic discs still smell of laser cutting, hmmmm :thinkhappy:

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why am I not made of small detachable individually-articulated segments that I can remove for repair or modification to better suit my environment at will

Well this is neat: my static HTML renderer can now dynamically render hyperlinks to my wiki. For example, writing !twtxt in a tweet will generate a hyperlink to my wiki entry on twtxt.

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Prepared guitar + pulsar synthesis w/modified convolution... turned out much darker than I was expecting. #theWorkshop

A little script I use to get the computer to think up names and words for me: pbat.ch/wiki/giblang/

More norns interface thoughts 

Some more thoughts on holding the in the gamepad position:

The left thumb can very comfortably press the leftmost button. It's actually the most natural feeling action so far. In the past, I've used this as an "escape" button because of the visual orientation, but only using it that way here in this context feels like a wasted opportunity.

It's looking like the leftmost knob will be the least useful control. My left thumb can control this, but it's awkward and very limited. In this orientation there's no way to control this thing with the left thumb without blocking parts of the screen.

The arrangement of the norns makes it so there's a bunch of empty space in the top right quadrant. It's about enough space for my right hand to rest and control the leftmost knob without obfuscating the screen, my left hand holding onto the device itself. This allows a lot more control of the leftmost knob, but because my right hand has to change position, it can no longer control the two other buttons and knobs while in this mode. A tradeoff.

The thumbs by themselves do a pretty crappy job of turning the knobs, but there is a sort of left/right swipe gesture you can get. The resolution on these encoders are fairly low, but it could be enough to detect velocity, which would be nifty.

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Hmmm. The feels very comfortable to hold, like a portable game console such as the the game boy or switch.

The right-most buttons trigger the same feelings I get when I press similarly positioned A + B buttons on a game boy.

The two right-most knobs I can comfortably control with my right thumb and index finger, however the turn radius is limited.

Using just my right index finger, I can continuously control full rotations in either direction, but only in spurts.

Will let these affordances ferment a bit in my meat brain. Perhaps something fun will come out at the other end.

Oh my goodness. I found the sweetest little table for my floor setup. Perfect size for holding tea and snacks.

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post.lurk.org

Welcome to post.lurk.org, an instance for discussions around cultural freedom, experimental, new media art, net and computational culture, and things like that.