Need help finding some trivia about . It was some graphic I found on twitter that showed how the devs took advantage of the peculiar texture interpolation method used on the n64 to make textures with crisp straight lines. Really cool bit of trivia. Wish I had saved it.

Found it!


FUN FACT: one of the many reasons N64 games have that distinctive look is because the hardware performed bilinear texture filtering with 3 samples instead of 4. Current texel + upper-left + bottom-right. This quirk was sometimes taken advantage of by savvy game artists!

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