It's a tricky thing, because I very much treasure backwards compatibility when it comes to music software. However, in this situation, it is worth breaking. This mistake gives unintended behavior for a very common operation found in DAWs. This bug will ripple through every present and future effect in LMMS. It compromises the sound of every project before it even has a chance to begin.
This was one of the major tipping points for me that lead to me leaving. I just couldn't justify putting in the time + energy for a sketchy audio engine that was dead on arrival, when I could be utilizing that time on building a better one.
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