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if there are any takeaways from this hci class for me, it's about the value of alternative representations (visual, aural, etc.), higher levels of manipulation and representation (because there's no sense in futzing with the lower level stuff if you don't have to), abstraction, the value of letting computers/programming languages (visual and textual, high and low level) do the work, the power of interaction and networks with both human and machine (and human mediated by machine)

and also that i am still so very bad and very slow at reading and so very easily distracted, i mean it's taken me hours to read 8 pages and i fell asleep twice in the middle of it and i still have so many more pages to go why why why

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@mrufrufin With you on the difficulty of reading. That sounds like a great HCI class though!

@yaxu yeah, it's this: omscs.gatech.edu/cs-6750-human (started the online masters there). i like it well enough but i don't think i'm super passionate about hci? (could be that i'm not great at reading in general and it's def not the way I learn anymore). but it's def been reshaping the way I think about tech and interfaces (and now hci pops in my head whenever I see all these crazy gestural-controlled holograms in sci-fi stuff). but actually most of the readings aren't bad, but some just make my eyes glaze over... I like the concept of distributed cognition I've learned from the class? About how cognition isn't just in the mind but arises through our interactions with different artifacts, it feels like our interactions with various bits of tech are like a "the whole is greater than the sum of its parts" sorta thing which is kinda fascinating to think about

@mrufrufin I've been reading around hci/interaction design/cscw recently as well although not part of a course. Finding some aspects are definitely more interesting than others! Some parts of the field seem to be all about social science, others problem-solving engineering. I probably enjoy bits overlapping with psychology the most.

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