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Working on some music stuff, thinking of algorithms that might work nicely on an or (currently implemented in C on a modern machine, but it uses 16bit integer maths for the most part, probably needs optimisations to replace divisions with faster things).

There are 3 tables of 16384 signed 8-bit audio data, which get repeatedly filtered in-place by some hacky moving average stuff while they are played in a loop.

For the final version I'll probably end up reimplementing it in inline-assembler in Amiga E.

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