Follow

rendered a with version of

the trick is to replace (in your camera frag vertex block) all uses of the `Zoom` uniform by `Zoom*pow(2.0, ZoomFactor)` and add a Linear easing curve to new `ZoomFactor` uniform.

keep ZoomFactor at 0 while navigating for sanity

this toot brought to you by "Qt's InExpo easing curve is a bit rubbish" code.qt.io/cgit/qt/qtbase.git/

Sign in to participate in the conversation
post.lurk.org

Hometown is adapted from Mastodon, a decentralized social network with no ads, no corporate surveillance, and ethical design.