it plots as points using #opengl so I don't have to worry about synchronisation with the audio thread, which just writes to a circular buffer
to use it as a regular oscilloscope, send your timebase as the x signal. both x and y are assumed to be in the range -1 to +1.
- add command line options for JACK client name, circular buffer length, window dimensions and initial window position
- make window resizable at runtime
- add multiple audio input XY pairs that can be plotted in the same window in different colours
@mathr it looks cool ... and might be useful actually ;) ...
thanks for sharing :)