6/10 Field of art and culture production
What we think is important specifically for the field of art and culture production is that such a setup allows us to build independent digital infrastructures by and for cultural producers. But also infrastructure that do not stand by themselves but can work together.
The relationship between tech and the field of art and culture production has always been extremely ambivalent. At best cultural practices have been empowered by new computer technologies so as to explore and push the boundaries of net/software/media art discourses and aesthetics, while enabling tactical media and culture jamming strategies for those with a political agenda.
At worst though, art and culture production is completely instrumentalised by the tech industry who are essentially using the field's cultural capital and practitioners' precarity to introduce new products and services (NFTs, anyone?). In the case of social media, it turned the field into yet another source of disposable content that can be used to moneytize users eyeballs and mouse clicks.
At the same time we depend on such infrastructures to meet our peers, share and discuss work, create archives, find opportunities and share dank memes. This puts us in a difficult position.
Welcome to post.lurk.org, an instance for discussions around cultural freedom, experimental, new media art, net and computational culture, and things like that.