I've seen Peter Molyneux being slammed here on fedi for his inability to justify the need for a blockchain in his latest game, but let us also give some credit to his truly sublime and exquisite take on creativity:
"Now, the fact that you feel creative is great. You know, I love spaghetti Bolognese or a beautiful picture. But if no one ever sees it, if no one ever buys it, then you know, you might as well not have done it." – Peter Molyneux
@cblgh don't despair! for starters you can delve into foodblogging, that will give back some worth to your time in the kitchen. you don't need to go all the way to selling an NFT for every meal right away - it's a process, we'll all get there eventually. Peter is paving the way for us!
@freebliss molyneaux dodges so many questions in this interview it's unreal
it's so obvious he doesn't have a clue what a blockchain is
@freebliss if you make something in your world and you then trade it to someone else, that item [...] will carry with it all the benefits that you imbued in it
ah yes, exactly trading in Pokemon, which famously required a blockchain
@mxmxyz yep agreed, it's beyond me how one even would retain that level of cluelessness while working on such a project themselves, it's fascinating! 8)
@freebliss I'm still mad for Godus. I'll eventually rebuild this game as FOSS (but for my own enjoyment above all)
@1frn0 I completely missed that chain of events somehow. But even going by their own advertising text on steam now it's apparent that something must have gone wildly wrong - "If you’ve not had the chance to play our (...) game (...), there’s never been a better time to do so! Now more than ever, as we’re currently making full use of our opt-in branch by running a rapid build release schedule during our PC-focused sprint." - reads more like internal dev team notes than something that would convince me to try Godus. /o\
@freebliss yikes! Honestly the only occasion you should try it is if you can play if for free to witness the spoiled potential
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