It took me a while to acknowledge this for myself, but over the years I've developed a strong disinterest in doing traditional graphic design work using traditional tools (i.e. manual work in inkscape and such).
Recently I found that I do enjoy traditional graphic design work if I build it in code and as parametric systems, so I've decided to adopt this practice whenever I can now (and I might release some of it as free software where it makes sense).
Now for this year's Buch Wien fair I'm currently crafting a short animated presentation for the booth of a privately run scifi/fantasy/etc. library in vienna: I scanned book covers I found in the library, created a simple data manifest for the presentation (a JSON array of objects, each describing a slide - text, image path, alignment, etc.), and wrote a script (currently about 200 LOC) that renders the animated slides and pumps them through ffmpeg to get the finished booth video. \o/
I don't think I'll be going back to manual workflows. (:
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