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Been doing some "creative coding" research for a freelance job lately, some intermediates attached! In these images the overall shape is based on 3 manual grease pencil strokes drawn in Blender, exported to JSON via python scripting, then imported into my custom javascript codebase. The lines themselves are generated by a parametric wavefront of particles which - with varying bias - follow 3 attractors that move along each of the 3 base strokes. Additionally a texture of OpenSimplex noise is repeatedly sampled at each particle location to create microdisplacements along each particle trajectory. Shoutout to Blender, github.com/Automattic/node-can and especially github.com/joshforisha/open-si – I stand humble and unworthy of your free software goodness. ( ◡‿◡ *)

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post.lurk.org

Welcome to post.lurk.org, an instance for discussions around cultural freedom, experimental, new media art, net and computational culture, and things like that.