It's been ported to blender 2.82, the server completely rewritten in rust and all the frontend implementation brought up to speed.Today with publishing the macOS and Windows builds the renovation project finally concludes, and I'm super happy. :)
Everyone's expressly invited to build upon the research and make something new and exciting out of the technical foundation provided: Hack it, fork it, make it yours!
https://github.com/apertus-open-source-cinema/elmyra <3 #blender #visualization #research
@g Thank you for the message, glad to hear!
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